Fallout 4

Discussion in 'Music, TV, Movies & other Media' started by Cubed, Jun 3, 2015.

  1. Cubed

    Cubed Well-Known Member Past Donor

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    http://www.fallout4.com

    [​IMG]

    [​IMG]

    I seriously can't wait to play this. Loved 3, and it's one of my favorite games ever made.
     
  2. ararmer1919

    ararmer1919 Banned

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    Hell freaking yeah. Is there any word yet on where the location of the game will be?
     
  3. Cubed

    Cubed Well-Known Member Past Donor

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    Boston from the sounds of it. And surrounding area. My ultimate dream would be a skyrim sized Fallout.
     
  4. Herkdriver

    Herkdriver New Member

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    Enlighten the uninitiated. Is this a FPS?
     
  5. Cubed

    Cubed Well-Known Member Past Donor

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    Here is a gameplay trailer for the 3rd one

    [video=youtube;pAN0ByjSsV4]https://www.youtube.com/watch?v=pAN0ByjSsV4[/video]

    Basically it's a FPS RPG.

    The premise is that the world existed in a 1950s style, yet with advanced technology (robots, etc..). In this society, the Russians and the Chinese team up and go to war with America. The nukes are dropped and the world (the US in this case) becomes a radioactive wasteland. Before the nukes dropped, everyone was buying these Vaults to live in and ride out the radiation.

    In the third game, you are the child of a scientist vault dweller. You start the game as your born and pick your name and basic stats. You basically 'grow up' in the vault, jumping years ahead each time to gain a new 'skill' or two. At some point, (i can't remember if it's before you start as your primary age, or just before) your Dad leaves the vault for some unknown mission.

    When you reach your primary age things go crazy and you end up leaving the vault to find your dad. This signifies the start of the full 'game'. You go out in the world and go on adventures and missions by meeting people who either left their vaults earlier, or just survived the radiation. Lots of burnt out buildings and such. It's based in Washington DC and surrounding area.

    You fight Mutants, Zombie creatures, other humans etc..

    As you make RPG decisions, your good v evil meter will alter, which will either deny or open up new perks that you can select.

    The new one (4), is set in Boston, and hopefully will expand on the first.
     
  6. ararmer1919

    ararmer1919 Banned

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    Just watched the trailer. Boston or maybe new your was my guess. So stoked right now lol
     
  7. Herkdriver

    Herkdriver New Member

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    Sounds like an interesting plot encompassing a few genres...horror/survival, action and role playing. Thanks for the explanation.
     
  8. Cubed

    Cubed Well-Known Member Past Donor

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    My pleasure. It's one of my favorite games series, and I can't wait to see what they do with the next-gen capabilities. The only problem I have (and I have this with all 'good/bad' choice games) is that their isn't much grey area. It's either SAVE THE DAMSEL IN DISTRESS, or MURDER AND EAT THE BABY.

    Still though, should be tons of fun. Especially if they do some levels in the world pre-destruction.
     
  9. Herkdriver

    Herkdriver New Member

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    It would have to be black and white decisons to appeal to a wider demographic. Some younger players might not grasp the subtlety of good or evil that exists in the gray areas.

    There is an interesting game called "This War of Mine" that is based on somewhat of a similar premise only you play as a civilian in war torn Bosnia. You make decisions for your character that are morality based in some instances. Ultimately as the game unfolds you are reduced to embracing survivalism. You either exist outside of moral guidelines or you accept your own death and those you're trying to protect. It starts as good vs. evil but later blurs to simply wanting to live and doing what is necessary to accomplish that. At one point you can provide aid to other civilian survivors of the war or rob and kill them...as an example.
     
  10. Cubed

    Cubed Well-Known Member Past Donor

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    Interesting. I'll definitely check that out. I do understand that need, but sometimes it feels insulting, intelligence wise.
     
  11. reallybigjohnson

    reallybigjohnson Banned

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    I am now pulling down my pants so that TES can suck it. Move over Fallout is back in town. :machinegun:

    The graphics look much better although the character shadows are still meh but those types of things are usually added and tweaked later on in development anyways. Lighting and static shadows look much better. Some of the textures are meh but others are really good so that is also probably just because of still being developed.

    Things I am hoping for:

    Fallout 3 gameworld design and overall gameflow, also Fallout 3 antagonists. Fallout New Vegas required some serious modding to Caezar's Legion seem threatening and even then the Enclave still trumped them.

    Fallout New Vegas quests, armor and ammunition system and companions.

    Fallout New Vegas DLC (Fallout 3 DLC ranged from outright just way to silly like the alien one to the promising but extremely short point lookout)

    Much improved physics over previous Bethesda games.

    Much bigger gameworld and more npcs. Since this is being developed for the new consoles there is no excuse to skimp on the size of the game world or the number of npcs. Make the towns feel like towns and add more than just ten NPCs to each town.

    Not to be built on just a slightly updated Creation engine. Unless I missed an announcement, I would love for them to just license out another engine like Dunia, Cryengine, Unreal4 etc.
     
  12. Montoya

    Montoya Banned

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    Steam has both Fallout 3 and New Vegas on sale! 40% off. Better hurry up and get them now.
     
  13. Reality

    Reality Well-Known Member

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    I'd like to see a new Fallout Brotherhood of Steel full tactical rpg made off the new Xcom engine essentially.

    That'd be tits.


    I'm cautiously excited about Fallout 4. I want to see a live demo before I get all excited. Anything less is just playing with my emotions
     
  14. Cubed

    Cubed Well-Known Member Past Donor

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    Rumour has it the F4 map will be 3-4 times the size of skyrim.

    I'm gonna need an IV drip and the serious love of my wife to get through this.
     
  15. Kranes56

    Kranes56 Banned

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    Truth be told I really wanted it to be set in the NCR. They did a better job of setting up the sequel in New Vegas then they did in 3.
     
  16. Duke Silver

    Duke Silver New Member

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    Boston? Nice. I've wanted to explore the commonwealth since that android quest in Fallout 3. It seems with each new game they're moving further away from the whole wasteland theme.
     
  17. Reality

    Reality Well-Known Member

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    Timeline has moved something like 250 years with new vegas (unsure which period 4 will be set in. My guess is either just after the bombs, or far far after.), so it makes sense to show some sort of civilization returning. Given the stuff they've released today on the crafting system it seems like this one is going to focus on re-taking the wasteland
     
  18. Panzerkampfwagen

    Panzerkampfwagen New Member

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    4 is set about 200 years after the bombs fall.
     
  19. Nullity

    Nullity Active Member

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    This.

    Fallout has always been one of my favorite game series of all time, though I'll admit, I was fairly disappointed when they released the trailer and I saw that they are still using the same 15+ year old engine. Even though it's been updated since Fallout 3 and Skyrim, it still looks quite dated. I have no doubt it will still be fun to play, and I still intend to buy it, but The Witcher 3 has spoiled me in every respect. It is now the standard to which I will hold all new games going forward - and not just in the graphics department (which is absolutely stunning), but also questing, story telling, and atmosphere as well. Fallout has officially been unseated as the leader to aspire to in these aspects, and Bethesda (and everyone else) really needs to step up their game. I hope they can - I want Fallout to be great.
     
  20. reallybigjohnson

    reallybigjohnson Banned

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    I agree I really wish they had licensed another engine like from DICE or Cry etc. I hope they replaced every possible graphics,lighting,shadow whatever system possible with something within the last year or so at least.

    The one thing that I couldn't spot for sure was whether or not the game had wet shaders for when it rained or stormed. There is absolutely no excuse to not have wet shaders and while it might seem like a minor niggle it makes a HUGE difference in gamplay especially at night and in the dark like in the STALKER games which are my standard for how a survival setting should look.
     
  21. daddyofall

    daddyofall Active Member

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    Only Fallout worth playing is the first, the second maybe...and New Vegas. Fallout 3 is a travesty but i'd expect no less from Bethesda, who destroyed their own franchise (The Elder Scrolls).

    Alot of games have been dumbed one the last couple of years, manly due to the console focused market. As far as rpgs are concerned i'll stick to the indie ones.

    Btw the sequel to one of the best rpgs out there, Planescape Torment, will be released this or next year, any rgp fan should check it out.
     
  22. Reality

    Reality Well-Known Member

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    I didn't think 3 was that bad but New Vegas is certainly better (if you have the ultimate edition. it sucked diseased moose wang at launch with all those bugs).

    Morrowind was the best elder scrolls game. The next elder scrolls game should just be a remake of morrowind with updated everything and extra content. For me the best part of the game was having read a book where it talks about a sweet burial chamber filled with wicked cool stuff, and then accidentally stumbling upon it and looting the (*)(*)(*)(*) out of it. Taking the artifact shield off the wall (the one that heals you) all the scrolls etc. Then noticing hey there's unique silver daggers stuck in the skulls on the wall, pulling an entire line of them then having to pause and skarf skooma because I'm overweight and holy (*)(*)(*)(*) there are like 8 unique ancestor ghosts in here run away run away and shut the door!
    It was so (*)(*)(*)(*)ing awesome. Loved that game.

    I'll check it out but i'm hesitant. Torment was such a defining part of the genre I'm scared they'll (*)(*)(*)(*) it up with all this SJW nonsense.
    Have you seen sword coast legends? When I used to play tabletop D and D I wished for a program that could do all the work for me and now they've made one
     
  23. daddyofall

    daddyofall Active Member

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    Morrowind was indeed a piece of art. Amazing how a game without the "Radiant AI" could feel so much more alive than Oblivion, goes to show that to create a good atmosphere you need to go beyong making npc's have "lives".

    What makes you think the new torment will have a sjw agenda? I might have missed that. I stoped following the annoucments because i'd rather go into the game knowing the least possible about it.

    I haven't heard of Sword Coast Legends, but i'll check it out. Speaking of DnD, the best game out there to emulate it's system was Temple of Elemental evil. Neverwinter Nights also to some degree. Neverwinter Nights was actually a formidable game, not because of the original campaign (which sucked) but mostly because of the fan content modules and online persisten worlds created by the community.
     
  24. reallybigjohnson

    reallybigjohnson Banned

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    Apparently many people are concerned that stuff like dialogue, quests and basically the meat of the game might have taken a back seat to the mod inspired stuff like layered armor and the fortress building system. I hope they are wrong. While FO3 writing wasn't as good as New Vegas it was still light years better than Skyim. I really really really hope that anyone involved in Skyrim's quests or dialogue was on vacation when they did that stuff for Fallout 4.
     
  25. Reality

    Reality Well-Known Member

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    And not being able to enchant Or make your own spells until you're the arch mage was really dumb. What I loved about morrowind was the rings. Just carry 1000 rings and you can always pew pew even if your mana was tapped :)

    Because it seems all games have that agenda now. Everything is "problematic" everyone is a (*)(*)(*)(*)lord etc. For instance baldur's gate would not be published as it was then, now. Just storywise. Torment wouldn't either.
    Granted people are beginning to thumb their noses at the SJW's but not soon enough for my liking.

    Never got to play Temple, but I heard good things. NN was pretty great but I had dial up at that point so I never got to experience that fun. :(
    SCL is an updated NN with a better DM system.
     

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